destroy() | GLWindow | |
getGLWindow(WindowG windowG) | GLWindow | [static] |
getWindow() | GLWindow | |
isGLCapable(WindowG windowG) | GLWindow | [static] |
setGLCapability(WindowG windowG, GLConfig glconfig, int[] attrib_list) | GLWindow | |
this(GLConfig glconfig, WindowG window, int[] attrib_list) | GLWindow | |
toString() | GLWindow | |
unsetGLCapability(WindowG windowG) | GLWindow | [static] |
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